Tetroid for Win32

Tetroid for Win32 v.1


I'm finally getting around to doing something useful with C++ and Windows.

Features
  • Fast, Responsive Tetris Game
  • High Score Listing
  • High Framerate
  • Runs on any Windows system
  • Uses ClanLib Cross-Platform Gaming Library
  • Could (Theoretically) Be Ported to Almost Any Platform
  • Small, Easy to Install (Unzip and run)
Install/Run Source/Info
    Lines of Code: ~1000
    C++ Classes: 4
    3 days to build

    Source is fairly well commented, but gives me a headache just looking at it all.